{"id":13558,"date":"2024-10-31T12:56:16","date_gmt":"2024-10-31T12:56:16","guid":{"rendered":"https:\/\/obewise.com.br\/index.php\/2024\/10\/31\/apos-a-aquisicao-da-microsoft-a-activison-precisa-mudar-a-forma-como-desenvolve-o-call-of-duty-o-editor-responde\/"},"modified":"2024-10-31T12:56:16","modified_gmt":"2024-10-31T12:56:16","slug":"apos-a-aquisicao-da-microsoft-a-activison-precisa-mudar-a-forma-como-desenvolve-o-call-of-duty-o-editor-responde","status":"publish","type":"post","link":"https:\/\/obewise.com.br\/index.php\/2024\/10\/31\/apos-a-aquisicao-da-microsoft-a-activison-precisa-mudar-a-forma-como-desenvolve-o-call-of-duty-o-editor-responde\/","title":{"rendered":"Ap\u00f3s a aquisi\u00e7\u00e3o da Microsoft, a Activison precisa mudar a forma como desenvolve o Call of Duty? O editor responde"},"content":{"rendered":"<p><\/p>\n<div id=\"post-105549\">\n<p>\t<!-- .entry-header --><\/p>\n<div class=\"entry-content\">\n<p><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-full wp-image-31826\" src=\"https:\/\/windowsclub.com.br\/wp-content\/uploads\/2017\/04\/call-of-duty-black-ops2-1.jpg\" alt=\"\" width=\"900\" height=\"465\" srcset=\"https:\/\/windowsclub.com.br\/wp-content\/uploads\/2017\/04\/call-of-duty-black-ops2-1.jpg 900w, https:\/\/windowsclub.com.br\/wp-content\/uploads\/2017\/04\/call-of-duty-black-ops2-1-300x155.jpg 300w, https:\/\/windowsclub.com.br\/wp-content\/uploads\/2017\/04\/call-of-duty-black-ops2-1-768x397.jpg 768w, https:\/\/windowsclub.com.br\/wp-content\/uploads\/2017\/04\/call-of-duty-black-ops2-1-810x419.jpg 810w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\"\/><\/p>\n<p style=\"text-align: justify;\">A Microsoft e sua divis\u00e3o de jogos adquiriram lentamente v\u00e1rios desenvolvedores e editores. Como voc\u00ea bem sabe, a maior aquisi\u00e7\u00e3o \u00e9 a da Activision Blizzard, que inclui m\u00faltiplas equipes e franquias e principalmente as de Call of Duty.<\/p>\n<p style=\"text-align: justify;\">A pergunta que muitos fizeram \u00e9: a Microsoft pretende assumir um controle enorme sobre a cadeia de produ\u00e7\u00e3o do Call of Duty? Agora, vem uma resposta oficial.<\/p>\n<p style=\"text-align: justify;\">A Activision afirmou que a<strong> estrutura de desenvolvimento do Call of Duty n\u00e3o mudou sob a Microsoft<\/strong>. Vale lembrar que existem at\u00e9 15 est\u00fadios de desenvolvimento ativos na franquia FPS, entre equipes principais e de suporte trabalhando em cada cap\u00edtulo ano ap\u00f3s ano.<\/p>\n<p style=\"text-align: justify;\">H\u00e1 j\u00e1 algum tempo que a Activision recorre a v\u00e1rias equipas que trabalham h\u00e1 pelo menos dois ou tr\u00eas anos no seu cap\u00edtulo e assim mudam de ano para ano para a publica\u00e7\u00e3o do novo jogo. Matt Cox, vice-presidente s\u00eanior e gerente geral de Call of Duty da Activision, disse que<strong> nada disso mudou<\/strong>.<\/p>\n<blockquote>\n<p style=\"text-align: justify;\">\u201cSe olharmos para Treyarch e Raven, eles t\u00eam um hist\u00f3rico de trabalho com a franquia Black Ops que remonta a 2010\u201d, acrescentou Cox. \u201cVoc\u00ea tem essa hist\u00f3ria com as pessoas com quem trabalha e isso fica evidente quando voc\u00ea chega ao produto final do ponto de vista editorial e de entrada no mercado.\u201d<\/p>\n<\/blockquote>\n<p style=\"text-align: justify;\">Considerando que Call of Duty \u00e9 um enorme sucesso (e a Activision acaba de revelar quantas centenas de milh\u00f5es de c\u00f3pias a saga vendeu), \u00e9 cred\u00edvel que a Microsoft n\u00e3o sinta necessidade de p\u00f4r as m\u00e3os no sistema de produ\u00e7\u00e3o do jogo.<\/p>\n<p>\u00a0<\/p>\n<p style=\"text-align: right;\"><a href=\"https:\/\/www.videogameschronicle.com\/news\/call-of-dutys-development-structure-wont-change-under-microsoft\/\" target=\"_blank\" rel=\"noopener\">Fonte<\/a><\/p>\n<p><!-- CONTENT END 2 -->\n\t<\/div>\n<p><!-- .entry-content --><\/p>\n<p>\t<!-- .entry-footer -->\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>A Microsoft e sua divis\u00e3o de jogos adquiriram lentamente v\u00e1rios desenvolvedores e editores. Como voc\u00ea bem sabe, a maior aquisi\u00e7\u00e3o \u00e9 a da Activision Blizzard, que inclui m\u00faltiplas equipes e franquias e principalmente as de Call of Duty. A pergunta que muitos fizeram \u00e9: a Microsoft pretende assumir um controle enorme sobre a cadeia de &hellip;<\/p>\n","protected":false},"author":1,"featured_media":13559,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"_shortscore_rating":"","_shortscore_game":"","_shortscore_summary":"","footnotes":""},"categories":[86],"tags":[],"coauthors":[393],"class_list":["post-13558","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-xbox"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"A Microsoft e sua divis\u00e3o de jogos adquiriram lentamente v\u00e1rios desenvolvedores e editores. Como voc\u00ea bem sabe, a maior aquisi\u00e7\u00e3o \u00e9 a da Activision Blizzard, que inclui m\u00faltiplas equipes e franquias e principalmente as de Call of Duty. 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